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Coups and Degrees 419 . Show that you have won first, second, or third place in a race of any of the recognized yacht dubs or associations, with yourself as skipper. . Make a model of a sloop or schooner yacht or other vessel fully rigged.' . Tell the bells and watches kept on board ship. . Also usual flag signals for owner and crew, location of owner's and club signal and night pennant. Also proper method of displaying the 3^cht ensign when at anchor and under way. . Describe signal lights used at night on barges, sailing power and steam vessels according to United States Regula- tions. Also tell what lights are used by yachts showing fleet officers, meals, owner's absence, etc. . Name and describe ten different sailing rigs: ship, bark, barkentine, brig, brigantine, schooner, topsail schooner, sloop, yawl, ketch, knockabout, sharpie, buckeye, catboat, lateen rig. Sharpshooter (Gadaakwed) The Degree of Sharpshooter may be conferred on any one who takes seven of these tests: I. Qualify as in "marksman" with the rifle in accordance with the regulations of the National Rifle Association. . Make a bow and arrow which wUl shoot a distance of 100 feet with fair precision. . Make a regulation archery target — ^four feet across, with the nine-inch centre and four rings, each four and three-quarter inches wide. . Make a total score of 350 with sixty shots of bow and ar- row in one or two meets, using standard four-foot target at forty yards or three-foot target at thirty yards. . Make a total score of 300 with seventy-two arrows, using standard four-foot target at a distance of fifty yards, or three- foot target at thirty-six yards. . Shoot so far and fast as to have six arrows in the air at once. . See and map out six Pleiades.

See the Pappoose on the Squaw's back in the Dipper 

Handle. . Spot the rabbit three times in sixty yards.