Stránka:roll 1910.djvu/185

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BOY SCOUTS OF AMERICA 169 SHOP WINDOW (OUTDOORS IN TOWN) Umpire takes a patrol down a street past six shops. Gives them half a minute at each shop, then, after moving them off to some distance, he gives each boy a pencil and card, and tells him to write from memory, or himself takes down, what they noticed in, say, the third and fifth shops. The one who sets down most articles correctly wins. It is useful practice to match one boy against another in heats — the loser competing again, till you arrive at the worst. This gives the worst scouts the most practice. SIMILAR GAME (INDOORS) Send each scout in turn into a room for half a minute; when he comes out take down a list of furniture and articles which he notices. The boy who notices most wins. The simplest way of scoring is to make a list of the articles in the room on your scoring paper with a column for marks for each scout against them, which can then easily be totalled tip at foot. FOLLOW THE TRAIL hare," either walking or cycling, with a pocket- ful of corn, nutshells, confetti paper, or buttons, etc., and drop a few here and there to give a trail for the patrol to follow. Or go out with a piece of chalk and draw the patrol sign on walls, gateposts, pavements, lamp-posts, trees, etc., every here and there, and let the patrol hunt you by these marks. Patrols should wipe out all these marks as they pass them for tidiness, and so as not to mislead them for another day's practice. The other road signs should also be used, such as closing up certain roads as not used, and hiding a letter at some point, giv- ing directions as to the next turn.