BOY SCOUTS OF AMERICA 155
inches through. This is his duck. He keeps it permanently.
The rock is any low boulder, block, stump, bump, or hillock on level ground. A dead-line is drawn through the rock, and another parallel, 15 feet away, for a firing-line. The fellow who is " it," or keeper," perches his duck on the rock. The others stand at the firing-line and throw their ducks at his. They must not pick them up or touch them with their hands when they are beyond the dead-line. If one does, then the keeper can tag him (unless he reaches the firing-line), and send him to do duty as keeper at the rock. But they can coax their ducks with their feet, up to the dead line, not beyond, then watch for a chance to dodge back to the firing-line, where they are safe at all times. If the duck is knocked off by any one in fair firing, the keeper is powerless till he has replaced it. Meantime, most of the play- ers have secured their ducks and got back safe to the firing-line. ROADSIDE CRIBBAGE This is a game we often play in the train, to pass the time pleasantly. Sometimes one party takes the right side of the road, with the windows there, and the other the left. Sometimes all players sit on the same side. The game is, whoever is first to see certain things agreed on, scores so many points. Thus : A Crow or a Cow counts i A Horse 2 A Sheep 3 A Goat 4 A Cat 5 A Hawk * 6 An Owl 7 The winner is the one who first gets 25 or 50 points, as agreed. When afoot, one naturally takes other things for points, as certain trees, flowers, etc. Many good camp games will be found in Dan C. Beard's "Boy Pioneers" (Scribner's, 1909).